A condition makes an interaction run only when something is true, such as "only if the learner has visited every lesson". Conditions check variables, and an interaction can have a second set of actions for when the condition is not met.
Add a condition
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Open the interaction: choose + Add interaction, or choose Edit on an existing card in the Inspector's Interactions tab.
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Under IF, choose + Add a condition.
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Choose a variable from the first list. Both your own variables and quiz values such as a score are offered.
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Choose the comparison, for example is, is not, is more than, is at least, is less than, is at most, contains or is empty.
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Enter or choose the value. For a true/false variable, pick true or false.
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Check the summary line, then choose Save.
Check more than one thing
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Choose + And… under the first condition.
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Fill in the next condition. The interaction runs only when all of them are true.
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To remove one, choose the × beside it.
Say what happens otherwise
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With a condition in place, choose + Add what happens otherwise.
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Pick the actions for when the condition is not met, for example Show layer with a "Not yet" message.
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Choose Save.
Tip: Need a variable first? Open Course settings › Variables and choose + Add variable. See create a variable.
Conditions brought in from an imported course are kept as they were and shown as Imported condition, kept as it is.
Still stuck?
Write to support@xogogy.com. A person at GForce Learning reads every message. Include the app version from Help › About Xogogy.